Timetable
Friday
Time | Event |
---|---|
16:00 | |
19:00 | |
20:00 | Game development compo |
A final look at Linger in Shadows - Michal Staniszewski (Bonzaj / Plastic) | |
21:00 | |
22:00 | Game development compo |
Saturday
Time | Event |
---|---|
12:00 | Graphics and music compos |
13:00 | Handdrawn graphics |
13:30 | Freestyle graphics |
14:00 | Photo |
14:30 | 4k procedural graphics |
15:00 | Mass Asset Production for WWII air games - Seres Lehel, EIDOS Hungary |
16:00 | From Abstract to Organic - Iñigo Quilez (IQ / RGBA) |
17:00 | |
Demo and intro compos | |
18:00 | Streaming music |
19:00 | Handdrawn graphics (rerun) |
19:30 | Freestyle graphics (rerun) |
20:00 | |
21:00 | Wild compo |
22:00 | 256b and 4k intro compos |
23:00 | 64k intro compo |
Sunday
Time | Event |
---|---|
00:00 | Demo compo |
09:00 | Voting deadline |
11:00 | |
12:00 |